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Game Concept:
SubRay is an atmospheric, underwater exploration 
game with abstract art and an emphasis on color theory.

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Job Description: Graphics and Engine Programmer
After a full year of development we are proud to release the Subray. Which can be downloaded at http://subraygame.weebly.com/.The team consist of 6 developers and 2 artist. Everyone on the team put their heart and sole into the project and it came out awesome and beautiful just like the way we dreamed it would.

Our engine was developed from the ground up in C++

Responsibilities:

- Developing Graphics Pipeline Using DirectX11 API
- Maintaining Desired Frame Rate- Debugging Graphics Engine with D3D Pix and Nvidia Nsight
- 2D graphics engine features include:
  • Rendering pipeline ​
  • Sprite batching system
  • Instancing 
  • World geometry rendering ( spline rendering )
  • Core graphics components
  • Debug render functionality
  • Efficient particle rendering
  • Modular visual effects
  • 2D lighting
  • Displacement mapping
  • Glow
  • Texturing
  • Asset Pipeline
Download Game:
http://games.digipen.edu/games/subray#.VogZV_krKUk
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