• Demos
  • Blog
  • Portfolio
    • Tech Demos >
      • Tiled Deferred
      • PBR Deferred Renderer
      • SSAO-Bloom-DOF
      • Image Based Lighting
      • Cloth Simulation
      • Animation
      • Inverse Kinematics
      • Reflection/Refraction
    • PC Games >
      • Dischord
      • Subray >
        • SubRay Website
      • The AfterWorld Chronicles
  • Resume
  • About & Contact

The AfterWorld Chronicle:

JOB DESCRIPTION:
        Graphics, Engine, Gameplay, and Tools Programmer

GAME CONCEPT
        The Afterworld Chronicles is a procedurally generated 
        2D action platformer set in a post apocalyptic world.

        This game was developed in the course of a school semester
        by a team of 3

       Our Engine was developed from the ground up in strict ANSI C
RESPONSIBILITIES:

   - Engine Architecture
   - Graphics Pipeline
   - Gameplay
   - Rendering Optimizations
   - Game Editor

Proudly powered by Weebly